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Service · Mobile App Development

Mobile AppDevelopment

Apps people open every day. And don't delete after a week.

Building an app is the easy part. Building an app people love, return to, and recommend — that's the real story. The difference is in the details: performance, UX, battery life, offline sync, notifications that don't annoy. Every small detail can sink an app.

We build iOS and Android apps — from a first MVP to products running in production today, like Onit, Tory, Dividandy and Planner, shown further down this page with what we built in each. We've learned where the pitfalls are — and how to avoid them.

01 / Where you start

What does the app need to let the user do?

Three situations people come to us in. The first question is different in each — and it sets the scope before anyone talks technology.

  • A new product
    There's an idea, maybe a deck, no product yet. The first question: who is the first user and what is the one action they must complete — that is the boundary of version one.
  • A service for existing customers
    The business runs, the customers exist, and they need an easy way to order, track or get updates. The first question: which action the customer does today by phone or email will move into the app.
  • Connecting an existing system to mobile
    There's a system — ERP, CRM, an internal tool — and staff or customers need part of it in the field. The first question: does the system have an API and who holds access; that is the biggest uncertainty factor in the scope.

02 / What we build

What we build

From B2C to B2B, from e-commerce to AI-powered apps. Every app — tailored to its audience.

  • 01
    B2C apps
    For end consumers. Retail, finance, health, leisure, media. Anything a person opens on their phone to get something done.
  • 02
    B2B & internal apps
    Tools for organizations, field management, employee apps. Operational, stable, working.
  • 03
    E-commerce apps
    Native stores. Fast, smooth, one-tap checkout. Higher conversion than mobile web.
  • 04
    SaaS apps
    A mobile companion to an existing product — or a platform that's mobile-first from day one.
  • 05
    AI-powered apps
    Smart chatbots, image and document scanning, personalized recommendations, AI agents. On mobile and on-device.
  • 06
    PWA
    Progressive Web Apps. Sometimes a native app isn't the answer. PWAs deliver an app-like experience — no stores, no download.

03 / Approach

Native, Cross-Platform, or PWA — which fits you?

This is the first question we help you answer. There's no single right answer. We don't push technology — we recommend based on the project.

  • Maximum performance
    Native
    Swift / Kotlin
  • The fast lane
    Cross-Platform
    React Native / Flutter
  • No app stores
    PWA
    Progressive Web App

05 / Technology

Our stack

A full stack — from native iOS to backend to push notifications. We pick the right tool for each app, and we know each of them deeply.

iOS

  • Swift
  • SwiftUI
  • UIKit
  • Core Data

Android

  • Kotlin
  • Jetpack Compose
  • Coroutines
  • Room

Cross-Platform

  • React Native
  • Flutter
  • Expo

Backend

  • Node.js
  • Python
  • Firebase
  • Supabase

Real-time

  • WebSockets
  • GraphQL Subs
  • Pusher

Push & Analytics

  • FCM
  • APNs
  • OneSignal
  • Mixpanel
  • Amplitude

AI

  • OpenAI API
  • Claude API
  • On-Device ML
  • Core ML

DevOps

  • Fastlane
  • App Center
  • TestFlight
  • Crashlytics

06 / How we work

How we work

  1. 01

    Understand the product

    Who is the user? When will they open the app — coffee in the morning, couch in the evening, on the bus? Every detail shapes the design.

  2. 02

    Mobile-first UX

    Mobile isn't a tiny desktop. One hand, small screen, short bursts of attention. We design for the real experience.

  3. 03

    Platform-native design

    Material Design for Android, Human Interface Guidelines for iOS. Or a custom design that works beautifully on both. No generic templates.

  4. 04

    Iterative development

    Two-week sprints. At the end of every sprint — a live build you can install and try. You don't wait two months to see if it works.

  5. 05

    Testing on real devices

    Not just simulators. Real iPhones and Androids, different OS versions, different resolutions. "Works on my machine" doesn't fly on mobile.

  6. 06

    Store launch

    We handle the App Store and Google Play submissions. ASO, screenshots, descriptions, responses to rejections. You don't deal with any of it.

  7. 07

    Post-launch maintenance

    iOS and Android updates ship constantly. We update, fix, add features. Your app never falls behind.

07 / What a project includes

What you get in an app development project

App quotes are hard to compare when it's unclear what they include. This is the work that makes up a project with us — and what in each row depends on your scope. The binding content of each row is fixed in the scope document agreed before work starts.

DeliverableWhat's includedWhat depends on scope
Discovery & requirementsWho the user is, when and how they open the app, what's in version one and what isn't. You leave with an agreed scope before any code is written.Depth of discovery: an idea without a document needs more joint work than an existing requirements document.
Mobile UX & UIFlows for a small screen and one hand, Material Design for Android and Human Interface Guidelines for iOS, or a custom design that works on both.Number of screens and states (empty, loading, error) and a dedicated tablet layout.
The app itselfNative (Swift/Kotlin), cross-platform (React Native/Flutter) or PWA — based on a reasoned recommendation for the project, not on the technology we find convenient.One platform or two, offline support, push notifications, camera and location features.
Backend, database & APIMost apps need a backend. We build the whole stack — server, database and API — or connect to an existing one.Real-time, roles and permissions, an admin interface, data volume.
IntegrationsNotifications (FCM/APNs), analytics, AI services via API or on-device — whatever the product actually needs.How many external systems, whether they have an API and documentation, and who holds the credentials.
Testing on real devicesReal iPhones and Androids, different OS versions and resolutions. An installable build at the end of every sprint.The device matrix and the test scenarios your audience requires.
Store launchApp Store and Google Play submission: ASO, screenshots, descriptions and responses to rejections. The code and store accounts are yours.Whether developer accounts already exist, and what the organization needs to provide for them.
Post-launch maintenanceiOS/Android updates, bug fixes and new features. We agree up front what maintenance covers and what is a follow-on project.Support scope, response times and whether ongoing development is needed.

Not sure yet what belongs in version one? We have a filled-in requirements document example, with a file to download.

App requirements document example — downloadable template

08 / Guide

What should go into version one of your app?

Before you ask for a quote: a method for deciding what the first version must contain — hypothesis, metric and stop condition — and what can wait for version two.

09 / Who it's for

Who this is for

  • Startups
    Need an app as their primary product. Fast MVP first, scale later.
  • SaaS companies
    Need a mobile version of an existing product. An app that feels like part of the product — not an afterthought.
  • Businesses
    Want a customer app — ordering, loyalty, notifications, retention.
  • Enterprises
    Need an internal app for field workers and operational teams.

10 / Why us

Why us

  • Mobile is a craft
    Not every web developer knows mobile. We work on mobile every day, know every pitfall — and how to step around it.
  • End-to-end ownership
    From discovery to App Store approval. You don't manage vendors — we manage everything.
  • Availability, defined up front
    A bug on mobile means customers walking away. Response times and the emergency path are set in the maintenance agreement — before launch, not after the incident.
  • Experience you can see
    Not a logo wall — apps running in production today, shown above with what we built in each and why. You get the experience — without having to make the mistakes.

FAQ

Frequently asked questions

Let's talk

Got an app idea?

A 30-minute intro call. No strings attached. We'll figure out together if we're a fit.

Straight. To the point. On time.